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Advanced [show]


Damakos Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His black hair is thinning but still full. His eyes are a pleasant gold.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Damakos grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Damakos. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Bonds: Job, Immigrant, Criminal record, Adventurer. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Damakos Chaos, Male Tiefling Barbarian 3
Medium (6'5") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Art Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. His fur is black, silky, and of moderate length. He has green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting, Professionalism. Flaws: Terse. Bonds: Attractive, Adventurer, Religious. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Art Moon, Male Tabaxi Monk 6
Medium (5'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Coral (40 gp). Eye agate (10 gp). Smoky quartz (70 gp).


Social Check DCs


Pelt Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has moderate length cinnamon fur. His green unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: Born in the north his family was never financially stable. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Justice, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Pelt Paws, Male Tabaxi Rogue 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Halimath Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy golden hair. His gray eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich western family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Rich, Military. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Halimath Arnuanna, Male Elf Paladin 5
Medium (5'2") Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs

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