Nim Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears blue leather gloves, a blue jacket, and tight pants. He has a hunchback. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful necromancer made him what he is. He has chosen to use the inheritance that was left to him frivolously. He was granted martial powers by his dying sister.
Motivation: He is greedy; and money/treasure
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Mentor. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).
Bruz Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Mentor, Adventurer. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 17)
Armor Class 12
Hit Points 64 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Auran
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 |
Possessions: 10000 gp. Black star sapphire (1500 gp). Tiger eye turquoise (16 gp). Eye agate (16 gp). Alexandrite (700 gp). Tiger eye turquoise (16 gp). Chalcedony (70 gp). Zircon (70 gp). Azurite (16 gp). Bloodstone (70 gp). Black pearl (700 gp). Pink diamond (6000 gp). Zircon (70 gp). Fiery yellow corundum (1500 gp). Banded agate (16 gp). Tiger eye turquoise (16 gp). Lapis lazuli (16 gp). Freshwater pearl (16 gp).
Art Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He is physically well-built. His fur is red and curly. His eyes are likewise green. His teeth are white and perfect.
Personality: He dislikes all the random violence that takes place in the south. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He uses money and sex appeal to get what he needs; and he has passion for adventuring and risk
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 100 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +8
Possessions: 26000 sp. Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A delicate silver chain set with a tourmaline (70 gp). A delicate brass dragon egg (70 gp).
Raymond Kent, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light pastel in addition to tight pants. His tied-back hair is golden. His face is scarred and worn.
Personality: He is extraordinarily eccentric. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Ugly, Insane, Depressed. Bonds: Criminal record, Religious. Occupation: Ruler
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 47 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1400 gp. Blue quartz (6 gp). Moss agate (6 gp).
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