Nordak Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy white suit. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Dwarven culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Nordak was born with his mother's beautiful face. Nordak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Layabout soon after.
Motivation: He'd like to take his coworkers down a peg; and he is terrified, and will act out of fear
Flaws: Insane, Racist, Fearful. Bonds: Attractive, Nature, Job. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 68 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 2000 gp. Eye agate (14 gp). Rhodochrosite (14 gp). Onyx (70 gp). Jasper (70 gp). Golden yellow topaz (800 gp). Chrysoberyl (90 gp). Star ruby (1100 gp). Golden yellow topaz (800 gp). Black pearl (800 gp). 1 Minor magic item.
Purban Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he sports yellow clothing, slightly heavier than average wear. His long black hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his music dream.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic, Entrepeneur. Bonds: Nature, Job. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 200 gp.
Theodoric Hackney, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears blue painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His hair is silver, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable
Flaws: Addict, Hedonist. Bonds: Slave, Attractive. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 42 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +7
Possessions: 1900 gp. A delicate silver chain set with a tourmaline (70 gp). A silver and pearl hairclip (70 gp). Gold and topaz bottle stopper cork (1800 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A necklace of small pink pearls (6000 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morkral Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. He wears his silver hair up. He has a dull look in his green eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Mentor, Nature. Occupation: Apothecary
Voice: Thin and wheezing
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!


