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NPC Generator

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Advanced [show]


Nicholas Yorke, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. His long red hair is drawn into a two foot long braid. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Nicholas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family Nicholas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicholas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Nicholas Yorke, Male Human Warrior 2
Medium (5'11") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp. Amethyst (60 gp).


Social Check DCs


Ar-Gul Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are hazel and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Ideals: Disciplined, Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Ar-Gul Riley, Male Half-Orc Fighter 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Raam Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and money/treasure

Flaws: Ugly, Insane, Fearful. Bonds: Rich, Job. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Raam Scorn, Male Tiefling Druid 2
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 16 (+3)20 (+5)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1500 sp.


Social Check DCs


Namfoodle Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a red vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His white hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world

Ideals: Professionalism, Impeccable. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Namfoodle Tarkelby, Male Gnome Aristocrat 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)12 (+1) 16 (+3)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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