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NPC Generator

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Advanced [show]


Zephan Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is dark red and very short. His white eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Zephan was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Military. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Zephan Laughter, Male Tiefling Paladin 1
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp.


Social Check DCs


Oblar Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, blue cloak. His hair, while still mostly golden, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Oblar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Oblar's mother didn't care for him much, and the feeling was mutual. Some 2 years later his spouse died after the birth of his son. Heartbroken, Oblar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich, In love, Family. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Oblar Cherrycheeks, Male Halfling Bard 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 16 (+3)15 (+2)
Skills Religion +3, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet coat over a brown low-cut shirt, and a deerstalker hat upon his head. He has moderate length white crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: He got into the Armorer business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 9 years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence. Bonds: Attractive, Job, Criminal record. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Azzakh Hashphronyxadyn, Male Dragonborn Bard 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 900 gp. Freshwater pearl (10 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gruk Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a grey broad hat and grey clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is slicked back into a classic pompadour. His hazel eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Gruk was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Poor, Military. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Gruk Blankley, Male Half-Orc Rogue 1
Medium (6'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp. Golden pearl (150 gp). 1 Banded mail.


Social Check DCs

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