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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Howard Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His long silver hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not trust anyone and sleeps with one eye open.

History: Howard was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To get a good night's sleep; and a deep hatred of illithids

Ideals: Artistic, Persistence. Flaws: Insomniac. Bonds: Attractive. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Howard Shadowquick, Male Halfling Commoner 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 330 gp.


Social Check DCs


Right-Handed Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his kukri. His fur is cut close to his head. This copper eyed easterner is not easily forgotten.

Personality: Right-Handed speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and he is content

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Right-Handed Of Shadows, Male Tabaxi Commoner 10
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +6, History +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2400 gp. 1 Minor magic item.


Social Check DCs


Shivering In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light blue in addition to tight pants. He wears a wide-brimmed hat to cover his moderate length beige fur. His blue eyes lackadaisically let the world flow into them.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Shivering lived on a farm with his father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: To pay off his debts; and wants to raise his children well

Ideals: Athletic. Bonds: Job, Adventurer, Family, Immigrant, Debt. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Shivering In the Wind, Male Tabaxi Rogue 10
Medium (6'7") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Athletics +4, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +7

Possessions: 240 pp. A roughly beaten golden orb (100 gp).


Social Check DCs


Donaar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" western man, he wears professional attire. His crest is cut close to his head. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Donaar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist. Flaws: Secretive, Disease, Insomniac. Bonds: Attractive. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Donaar Baharoosh, Male Dragonborn Druid 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp.


Social Check DCs

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