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NPC Generator

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Advanced [show]


Rurik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tight fitting grey shirt and pants. He wears a colorful flower in his auburn hair. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He now mingles about in high society.

Motivation: He is greedy; and dwarven compassion

Flaws: Shy, Impulsive, Racist. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rurik Foamtankard, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)12 (+1) 14 (+2)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs


Eiravel Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. Some 10 years later his spouse died after the birth of his son. Heartbroken, Eiravel never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Immigrant. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eiravel Netyoive, Male Elf Fighter 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Amber (140 gp). Freshwater pearl (7 gp). Chrysoberyl (140 gp).


Social Check DCs


Krusk Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a tan scarf, and carries axes. His hair is long and chestnut with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His eyes are likewise violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 4 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: To protect his home.

Ideals: Fighting, Passionate. Flaws: Hedonist. Bonds: Immigrant, Poor. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Krusk Merton, Male Half-Orc Wizard 8
Medium (5'11") Half-Orc, Neutral Good (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 7000 sp. Onyx (20 gp). Banded agate (8 gp). Eye agate (8 gp). Iolite (20 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Dynamic Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his nunchaku. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with painting.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Dynamic was born on a far eastern island where he grew up under the tutelage of his father, an expert Bather. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Artistic. Bonds: Religious, Immigrant. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Dynamic Of Storm, Male Tabaxi Expert 6
Medium (5'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)17 (+3) 16 (+3)17 (+3)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Sylvan, Elven, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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