Nuraval Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man tends to wear a large black jacket. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair, while still mostly chestnut, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Animal Trainer, who enjoyed hunting, Nuraval was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Disciplined. Flaws: Impulsive, Addict. Bonds: Rich, Nature, Family. Occupation: Servant
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 50 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 gp. Star rose quartz (30 gp). Banded agate (12 gp). Banded agate (12 gp).
Trail Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy red fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trail was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. Chrysoprase (40 gp).
William Royal, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear red tank tops with black pants. His black hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.
History: William was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He would like to get married and retire; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Has a crush, Job. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 1000 gp. Red spinel (120 gp). Blue sapphire (1400 gp). Chalcedony (50 gp).
Naill Firahel, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his nunchaku always slung over his shoulder. He carries a battered sai and tarnished nunchaku as well. His long silver hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot resist a sob story and will often dote over anyone who has one.
History: Naill was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Navigator for hire.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Philantrophist. Flaws: Greedy. Bonds: Job, Religious. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 72 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1000 gp. Jeweled anklet (3000 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold and topaz bottle stopper cork (1100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Silver comb with moonstones (400 gp).
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