Diggory Fawcett, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear ponchos typically of a light green in addition to tight pants and is in decent physical shape. He wears a deerstalker hat to hide his balding. He has a dull look in his hazel eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.
Motivation: He wants to get laid; and a strong sense of loyalty to human people
Ideals: Optimist. Flaws: Addict, Racist. Bonds: Slave, Has a crush. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 70 gp.
Thamuz Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He typically wears brown cloth garments or leather armor. He has a hunchback. His chestnut hair is thinning but still full. His eyes are white.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He struck the Mayor job and began his own company from there.
Motivation: He is unsatisfied with his job; and to find somewhere to settle down
Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: In love, Job. Occupation: Mayor
Voice: Whispers
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 120 gp.
Cimer Generous, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a pastel cloak and cross-gartered brown stockings. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the north to a Spy, Cimer learned a great deal about his father's area of expertise. A gifted student he started as a Map Maker, but he got bored and became a Spy. He has set out to sabotage the competition.
Motivation: He is wracked by social anxiety; and sabotage a competitor
Ideals: Fighting. Flaws: Insomniac, Sensitive, Fearful. Bonds: Job. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 18)
Armor Class 14
Hit Points 131 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 18000 gp. Jet (40 gp). Malachite (5 gp). Hematite (5 gp). Sard (20 gp). Citrine (20 gp). Chrysoberyl (40 gp). Smoky quartz (20 gp). Tourmaline (40 gp). Bloodstone (20 gp). Sardonyx (20 gp). White opal (600 gp). Tiger eye turquoise (5 gp). Rhodochrosite (5 gp). Bloodstone (20 gp). Obsidian (5 gp). Brown diamond (2000 gp). Hematite (5 gp). Aquamarine (500 gp). Moonstone (20 gp). Tiger eye turquoise (5 gp). Azurite (5 gp). 1 Medium magic item.
Gennal Floshem, Male Elf [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long brown hair is drawn into a two foot long braid. He has a dull look in his blue eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.
History: He was born into a rich family. Gennal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Ideals: Athletic, Fighting. Flaws: Secretive. Bonds: Rich, Religious, Nature. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2000 cp. Star rose quartz (60 gp). Amber (120 gp).
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