Kyle Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red costume with the symbols of magic on his torso. He sports a flattop hair cut. His eyes are likewise brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Kyle was raised in a hard working conservative environment. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He struck the Actor job and began his own company from there.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 300 gp.
Varis Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His silver hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.
History: He was born in the west. Varis was born on a far western mountains where he grew up under the tutelage of his father, an expert Mason. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 68 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 600 pp. Black pearl (200 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Onyx (50 gp). Obsidian (12 gp). Onyx (50 gp). 1 Minor magic item.
Muggrish Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown armored body suit, with a simple red line shooting up and back down. His blonde hair is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 12000 sp. Fiery yellow corundum (1500 gp).
Ahrim Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Sculptor uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is dark red and curly. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the south to a Sculptor, Ahrim learned a great deal about his mother's area of expertise. He worked as a nervous Sculptor and found it very stressful. Since then, he has sought to make the best of life.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Optimist. Bonds: Job, Attractive, In love. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 4000 sp. Golden yellow topaz (800 gp). Blue quartz (15 gp). Star rose quartz (20 gp). Smoky quartz (20 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item.
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