Kassoon
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NPC Generator

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Advanced [show]


Medrash Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and dresses well, typically a more casual-formal manner. His left hand appears badly burned and disfigured. His crest, while still mostly white, has prominent grey streaks. He is baby faced.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Medrash's homeland. Medrash decided to take the middle way and become a bodyguard. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Fighting. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Medrash Tiammanthyllish, Male Dragonborn Monk 5
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man wears a yellow vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He became a Apothecary soon after.

Motivation: To be a Animal Trainer again.

Ideals: Gifted, Logical. Flaws: Ugly, Addict. Bonds: Job. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Joser Jamjar, Male Halfling Adept 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)10 (+0) 12 (+1)17 (+3)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Nimble In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His black fur has been sun bleached extensively. His ears are large.

Personality: His tongue was cut out and he uses sign language. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Nimble has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nimble In the Morning, Male Tabaxi Cleric 12
Medium (5'8") Tabaxi, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 92 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)18 (+4) 15 (+2)14 (+2)
Skills Arcana +8, Religion +8
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Druidic, Aquan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: Azurite (8 gp).


Social Check DCs


Morkral Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Animal Trainer profession.

History: Morkral was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom.

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Morkral Bofdann, Male Dwarf Expert 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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