Everard Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Everard was raised in a hard working conservative environment. His childhood dream was to be a Ploughman, but he was a colossal failure. He has drifted from career to career and currently works as a Fletcher.
Motivation: Sabotage a competitor.
Flaws: Insane, Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 gp.
Rael Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is chestnut, silky, and of moderate length. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and his spouse's relatives view him with great suspicion
Flaws: Racist, Hedonist. Bonds: Attractive, Religious, Family. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 101 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 5000 gp. Iolite (60 gp). Silver pearl (60 gp). Peridot (60 gp). Blue quartz (14 gp). Jade (60 gp). Jasper (60 gp). Aquamarine (1200 gp). Rose (60 gp). Chrysoprase (60 gp). Chrysoprase (60 gp). Black pearl (1200 gp). Aquamarine (1200 gp). Onyx (60 gp). Black opal (900 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of strength around his neck, and a shield on his belt. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is short and silver. This green eyed northerner is not easily forgotten.
Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Dustin was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 10 years later his spouse died after the birth of his son. Heartbroken, Dustin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Insane. Bonds: Rich, Attractive, In love. Occupation: Dilettante
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Arnold Spaulding, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his white hair to look like a famous performer. His thin eyebrows rest above his beady blue eyes.
Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture.
Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer, Criminal record. Occupation: Stableman
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (300 gp). 2 Holy water.
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