Cressel Music, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tight fitting black shirt and pants. His brown hair is thinning but still full. He wears large thick round spectacles.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a pair of adventurers, Cressel grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered poetry. He then took over the family business and is one of the better Masseuse for hire.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Bonds: Adventurer, Criminal record, Job. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1400 sp. Eye agate (13 gp). Violet garnet (300 gp). Star rose quartz (30 gp). 1 Chain shirt. 1 Darkwood Shield.
Harbek Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright brown suits and hats. His silver hair is long and unkept. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant, Adventurer. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 24000 sp. 1 Minor magic item.
Hork Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left leg appears badly burned and disfigured. His hair is long and auburn with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His green eyes lackadaisically let the world flow into them.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Hork was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's looking for his big break; and sabotage a competitor
Bonds: Adventurer, Rich, Family, Job. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 210 gp. 1 Masterwork studded leather.
Pog Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple brown line shooting up and back down. He carries a battered falchion and tarnished monstrous two handed axe as well. He keeps his black hair in a pixie cut. He has amber eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pog fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Passionate, Artistic. Bonds: Religious. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Banded mail.
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