Randal Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears tattered old clothes and is in decent physical shape. He has shaved his head bald. He has several tiny amethyst earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. Randal was born on a far eastern forest where he grew up under the tutelage of his father, an expert Mason. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his sister; and he has money and likes to spend it
Flaws: Ugly, Shy. Bonds: Rich, Family, Immigrant. Occupation: Mason
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 59 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +7
Possessions: 3000 gp. Brass mug with jade inlays (300 gp). Cloth of gold vestments (50 gp). Jeweled electrum ring (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). An abacus with copper, silver and gold markers (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
Dynamic Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His cinnamon fur is still thick. He has a dull look in his blue eyes.
Personality: He likes to make people angry or surprised. He is obsessed with his god.
History: The child of a Glassblower, who enjoyed hunting, Dynamic was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Rich, Religious, Nature, Slave. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: Deep blue spinel (400 gp). Deep blue spinel (400 gp). Zircon (40 gp). Freshwater pearl (7 gp). Freshwater pearl (7 gp). Black pearl (400 gp). 1 Minor magic item.
Sun Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'5". He wears a faded coat and loose pants complete with deerstalker hat, and his gloved hand is found clutching a shortspear. He keeps his lavender fur in a flapper bob. His blue eyes dart from person to person.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Disciplined, Entrepeneur. Flaws: Mundane. Bonds: Family, Poor. Occupation: Body Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold dragon comb with red garnet eye (1800 gp). Black velvet mask with numerous citrines (100 gp). Golden circlet with four aquamarines (2000 gp).
Stannor Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a green tunic with red highlights, and long grey pants that bunch up around his shoes. He carries with him a set of warhammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His golden hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady blue eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is able to make almost anything out of random pieces of junk.
History: He was born in a small mountains village. His mother was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice, Gifted, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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