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NPC Generator

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Advanced [show]


Odo Berkeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. He wears a small hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Rich, Slave. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Berkeley, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 11 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Bertram Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a black coat. He is bald on top and has large white tufts of hair around his ears. His eyes are blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of western immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Bertram Bigheart, Male Halfling Monk 5
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Mozikth Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He has a slight overbite and is overall scrawny. His brass crest is lengthy and is close to two feet long. His eyes are red.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Mozikth Gygazzylyshrift, Male Dragonborn Barbarian 3
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1600 sp. Golden pearl (40 gp). Citrine (50 gp). Red spinel (40 gp). 1 Half-Plate.


Social Check DCs


Borun Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He keeps his long white hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: A rival would like him out of the picture.

Ideals: Logical, Gifted. Bonds: Criminal record, Job. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Borun Warmwater, Male Halfling Bard 11
Small (3'4") Halfling, True Neutral (CR 11)
Armor Class 14
Hit Points 80 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Elven, Aquan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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