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NPC Generator

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Advanced [show]


Abad Anger, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. He sports a flattop hair cut. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Adventurer, Mentor. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Abad Anger, Male Tiefling Wizard 1
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)11 (+0) 15 (+2)12 (+1)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Chrysoberyl (40 gp). 1 Thunderstones.


Social Check DCs


Wrenn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His golden hair is knotted and matted. His thin eyebrows rest above his beady hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. In his 16th year, his parents were killed by a goblins raid, leaving Wrenn alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and money/treasure

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wrenn Fiddlefen, Male Gnome Barbarian 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp.


Social Check DCs


Trym Mori, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is white, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trym's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Trym Mori, Male Human Paladin 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 18 (+4)12 (+1)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 110 gp. Eye agate (16 gp).


Social Check DCs


Boddynock Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of monstrous two handed axes on his belt, each one with a emerald on the hilt. He has a small bristly mustache and wavy white hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Boddynock has worked very hard to control his curse. He now owns his own business.

Motivation: Many orcs want him driven away; and expand his business

Ideals: Fighting. Flaws: Disease. Bonds: Job, Immigrant, Enemies. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Boddynock Pingun, Male Gnome Barbarian 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs

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