Naeris Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male dresses in grey turtlenecks beneath a white coat with brown slacks. He is tall, broad shouldered and powerfully built. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Naeris lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Masterwork Common Melee.
Oblar Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear blue pants and tee shirts. He is tall, broad shouldered and powerfully built. He keeps his golden hair in a flapper bob. His fierce green eyes like to dwell on things.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with painting.
History: Oblar lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oblar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oblar. He has since lost track of the people in his past.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Tanner
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 13)
Armor Class 13
Hit Points 55 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Aquan, Ignan, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 0 |
Possessions: 500 pp. Deep blue spinel (1600 gp).
Salasar Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a worn and beaten armor. His black crest is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gold.
Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Salasar hails from a village terrorized by gnolls. In his 11th year, his parents were killed by a gnolls raid, leaving Salasar alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and find a way to reverse the transformation of his sister
Flaws: Antagonistic. Bonds: Mentor, Enemies, Family, Adventurer. Occupation: Baker
Voice: American accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 55 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +4
Possessions: 600 gp. Sapphire pendant on gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.
Arannis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden and curly. He is very pretty but has cold, dead eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and wants to work out more often
Ideals: Entrepeneur, Athletic, Gifted. Bonds: Attractive, Poor. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
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