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Advanced [show]


Dynamic Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his beige fur. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: Born in the east his family was never financially stable. Dynamic was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Glassblower. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Dynamic Grass, Male Tabaxi Aristocrat 10
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Arcana +5, Athletics +7
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +7

Possessions: 2100 gp. Old masterpiece painting (1800 gp). Golden circlet with four aquamarines (5000 gp).


Social Check DCs


Lance Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his silver hair. His eyes are a pleasant hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Justice. Bonds: Poor, Attractive, Job, Adventurer, Nature. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Lance Sylvaranth, Male Half-Elf Sorcerer 2
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)9 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp.


Social Check DCs


Kriv Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear black pants and tee shirts. He wears a broad hat to cover his moderate length gold crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Kriv was born in the north. At a young age he loved to build and create. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Athletic, Optimist, Persistence. Flaws: Insane, Fearful. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Kriv Gygazzylyshrift, Male Dragonborn Adept 8
Medium (6'1") Dragonborn, Neutral Evil (CR 8)
Armor Class 10
Hit Points 16 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)12 (+1) 9 (-1)15 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Cressel Grace, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'9", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His dark red hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Spy in town.

History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Fighting. Bonds: Job, Rich, Criminal record, Adventurer. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Cressel Grace, Male Tiefling Warrior 3
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Silk rope.


Social Check DCs

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