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Mord Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a blue armored body suit, with a simple tan line shooting up and back down. He is bald on top and has large silver tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Ugly, Selfish, Insomniac. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Mord Tindall, Male Half-Orc Aristocrat 11
Medium (6'3") Half-Orc, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 97 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +5

Possessions: 1600 gp. Malachite (5 gp). Blue quartz (5 gp). Blue star sapphire (400 gp). Blue star sapphire (400 gp). Zircon (70 gp). Black opal (400 gp).


Social Check DCs


Drifting Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered spear and tarnished hand crossbow as well. His red fur is braided into rings. His amber eyes dart from person to person.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. In his 11th year, his parents were killed by a brigands raid, leaving Drifting alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Impeccable. Bonds: Attractive, Enemies, Military. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Drifting Of Passion, Male Tabaxi Commoner 9
Medium (6'5") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Harvest Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He keeps his orange fur in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions

Ideals: Fighting. Bonds: Attractive, Adventurer, Poor, Religious. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Harvest Mist, Male Tabaxi Paladin 16
Medium (6'5") Tabaxi, True Neutral (CR 16)
Armor Class 12
Hit Points 148 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Insight +8, Perception +8
Senses Passive Perception 18
Languages Common, Abyssal, Dwarven, Aquan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: 9000 gp. Carnelian (60 gp). Golden pearl (60 gp). Jet (60 gp). Violet garnet (500 gp). Violet garnet (500 gp). Carnelian (60 gp). Coral (60 gp). Azurite (13 gp). Freshwater pearl (13 gp). Peridot (60 gp). Sardonyx (60 gp). Silver pearl (60 gp). Rich purple corundum (1400 gp). Citrine (60 gp). Violet garnet (500 gp). Zircon (60 gp). Chrysoprase (60 gp). Hematite (13 gp). Eye agate (13 gp).


Social Check DCs


Nuraval Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his black hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. Nuraval liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Joker. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Nuraval Hammerstone, Male Dwarf Barbarian 3
Medium (4'4") Dwarf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 37 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 19 (+4)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Rhodochrosite (16 gp). Rhodochrosite (16 gp). 1 Smokesticks.


Social Check DCs

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