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NPC Generator

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Advanced [show]


Oloric Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and grey handkerchief worn on his left side. He is physically well-built. He wears a wide-brimmed hat to cover his moderate length silver hair. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Oloric reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Military. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Oloric Helcral, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 13 (+1)7 (-2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs


Roge Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, typically a more casual-formal manner. He has a long brown beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He's attracted to the PC.

Ideals: Justice, Artistic. Bonds: Attractive, Has a crush, Religious. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Roge Underbough, Male Halfling Expert 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. Cloth of gold vestments (170 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs


Dynamic Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His fur is yellow and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Dynamic took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Dynamic Of Spirit, Male Tabaxi Rogue 13
Medium (6'10") Tabaxi, Lawful Good (CR 13)
Armor Class 11
Hit Points 34 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 14 (+2)18 (+4)
Skills Animal Handling +6, Intimidation +8
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. Sard (70 gp). Deep blue spinel (1200 gp). Jade (150 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has dyed his greying black hair a little too much giving a sharp black color. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the east, but his parents moved at a very young age to the north. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by brigands. Koeth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Flaws: Ugly, Depressed. Bonds: Family, Immigrant, Enemies. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Koeth Rothenel, Male Elf Druid 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 150 gp.


Social Check DCs

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