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NPC Generator

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Advanced [show]


Kite Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His fur is cut close to his head. His eyes are a pleasant copper.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His job bores him to no end. He has decided to make it more interesting.

History: Kite was born with his mother's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend

Ideals: Impeccable. Bonds: Rich, Adventurer, Criminal record, Attractive, Nature. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Kite Of Winter, Male Tabaxi Fighter 8
Medium (5'2") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +7, Deception +6
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Don Addington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His Stetson hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Don was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Family. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Don Addington, Male Human Sorcerer 11
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 40 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills Athletics +5, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 3100 gp.


Social Check DCs


Delg Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He has a brown handlebar mustache and slicked back brown hair. His gray eyes peer out from beneath his deerstalker grey hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Delg studied abroad. His necromantic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Gifted. Flaws: Fearful, Secretive. Bonds: Family. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Delg Trueblood, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Chalcedony (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Sindri Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. He has done his best to style his auburn hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Attractive, Criminal record. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Sindri Bafflestone, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)13 (+1) 15 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp.


Social Check DCs

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