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NPC Generator

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Advanced [show]


Rrath Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is slicked back into a classic pompadour. His gray unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Optimist, Fighting. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Rrath Morley, Male Half-Orc Rogue 3
Medium (6'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills History +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ethereal In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He keeps his orange fur in a pixie cut. His eyes are likewise amber.

Personality: He is almost excessively polite to everyone, even when angry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east, but his parents moved at a very young age to the north. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Ethereal In Woods, Male Tabaxi Paladin 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)17 (+3) 17 (+3)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp. Rock crystal (60 gp).


Social Check DCs


Whurbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times, and he perpetually has his whip ready. His tied-back hair is silver. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many giants want him driven away

Ideals: Fighting, Disciplined, Gifted. Flaws: Disease. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Whurbin Dankil, Male Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 170 gp. Carnelian (50 gp).


Social Check DCs


Dalgal Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears baggy brown pantaloons and a grey scarf. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.

Personality: Dalgal wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic, Disciplined, Logical. Flaws: Ugly, Mundane. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Dalgal Holderhek, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)11 (+0) 17 (+3)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 240 gp. Tourmaline (120 gp).


Social Check DCs

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