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NPC Generator

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Advanced [show]


Kyle Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He wears his auburn hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Bowyer for hire.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Passionate, Justice, Artistic. Flaws: Insane. Bonds: Job. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Kyle Hartford, Male Human Monk 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


River On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His black fur is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Mentor, Family. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

River On the Water, Male Tabaxi Aristocrat 7
Medium (6'7") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries longbows. He wears a feathered hat to cover his moderate length white hair. His thin eyebrows rest above his beady red eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Nicor was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nicor's father didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Ugly, Antagonistic. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Nicor Lithe, Male Tiefling Rogue 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a red coat over a tan low-cut shirt, and a small hat upon his head. His silver hair is slicked back into a classic pompadour. His eyes are likewise green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Optimist, Artistic. Bonds: Attractive, Nature, Adventurer. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Oren High-hill, Male Halfling Expert 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +7

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Fire opal pendant on a fine gold chain (1300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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