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NPC Generator

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Advanced [show]


Hork Read, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of shortbows on his belt, each one with a topaz on the hilt. He wears his red hair up in a very large beehive style do. His eyes are likewise gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich western family. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Fighting, Disciplined. Bonds: Adventurer, Rich, Religious. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Hork Read, Male Half-Orc Wizard 1
Medium (6'9") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 17 (+3)8 (-1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Draconic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp.


Social Check DCs


Drogo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His white hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of western immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Rich, Immigrant. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Drogo Birkenhead, Male Human Expert 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp. 1 Chain shirt.


Social Check DCs


Bagabug Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright yellow suits and hats. His white hair is smooth and relatively long. His eyes are a pleasant amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich southern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bagabug grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bagabug. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is compelled to act according to his religious beliefs; and a rival would like him out of the picture

Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Criminal record, Religious. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Bagabug Walcott, Male Half-Orc Ranger 5
Medium (5'7") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 19 (+4)7 (-2) 13 (+1)11 (+0)
Skills Athletics +7, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malmûg Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor, and carries glaives. His brown hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Overbrimming with self-confidence, Malmûg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a brothel owner, Malmûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Malmûg Allerton, Male Half-Orc Fighter 3
Medium (6'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Red spinel (70 gp). Rhodochrosite (13 gp). Lapis lazuli (13 gp).


Social Check DCs

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