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NPC Generator

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Advanced [show]


Hamil Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His silver hair has been sun bleached extensively. His half smiles and amber eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Religious, Rich. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Hamil Greenleaf, Male Halfling Fighter 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)9 (-1) 10 (+0)17 (+3)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hubert Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a hunchback. His auburn hair and beard is wavy and long. He has several tiny emerald earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.

History: Hubert was raised in a hard working conservative environment. He worked as a nervous Gardener and found it very stressful. He struck the Gardener job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Rich, Job. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Hubert Siannodel, Male Half-Elf Wizard 4
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 9 (-1)10 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Sammal Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his white hair in a flapper bob. He has a tattooed face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: Sammal was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He was granted divine powers by his dying sister.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family.

Ideals: Athletic, Gifted. Bonds: Poor, Attractive, Family. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Sammal Calm, Male Tiefling Paladin 15
Medium (6'6") Tiefling, Neutral Good (CR 15)
Armor Class 14
Hit Points 120 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)14 (+2) 8 (-1)20 (+5)
Skills Arcana +7, Investigation +7
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An abacus with copper, silver and gold markers (40 gp). Brass mug with jade inlays (200 gp). Solid gold idol (1000 gp). Gold dragon comb with red garnet eye (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Gold dragon comb with red garnet eye (1300 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A roughly beaten golden orb (40 gp). Old masterpiece painting (600 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Medium magic item.


Social Check DCs


Windy In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His fur is cinnamon and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Family, Nature. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Windy In the Wind, Male Tabaxi Fighter 4
Medium (5'1") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)18 (+4) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +6
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Violet garnet (1000 gp). Banded agate (12 gp). Hematite (12 gp). 1 Good lock. 1 Bullseye lantern.


Social Check DCs

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