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NPC Generator

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Advanced [show]


Sun Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His yellow fur is drawn into a tight pony tail with a cross scrunchie. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 7 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Disciplined, Logical. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Sun Of Ivory, Male Tabaxi Wizard 3
Medium (5'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 800 sp.


Social Check DCs


Mamnen Anger, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He wears his white hair up. His eyes are red and beady.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: The child of a Beggar, who enjoyed hunting, Mamnen was taken on many hunting expeditions. Mamnen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mamnen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: To unite with his brother; and seeks redemption

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Family, Nature. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mamnen Anger, Male Tiefling Expert 8
Medium (6'9") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimmon Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a violet suit, tan shirt, and blue tie. He has moderate length silver hair. His gold eyes peer out from beneath his wide-brimmed violet hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: Born to a Animal Trainer, his mother struggled to pay the bills. Through the years after Rimmon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Rimmon's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic, Depressed. Bonds: Poor. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Rimmon Harmony, Male Tiefling Barbarian 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 73 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp.


Social Check DCs


Andram Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and pastel robe with the hood down. He has dark red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Andram grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Disciplined. Flaws: Fearful. Bonds: Adventurer, Rich, Slave. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Andram Charisma, Male Tiefling Barbarian 2
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Terran, Celestial, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 230 gp. Carnelian (60 gp). Jade (120 gp).


Social Check DCs

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