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NPC Generator

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Advanced [show]


Veit Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His tied-back hair is brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Addict. Bonds: Military, Nature, Poor, Job. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Veit Balderk, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 8 (-1)15 (+2)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Sammal Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has black hair. He has a dull look in his red eyes.

Personality: Sammal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Sammal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Sammal's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Entrepeneur, Artistic, Persistence. Flaws: Antagonistic. Bonds: Poor. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Sammal Grief, Male Tiefling Wizard 1
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)18 (+4) 11 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 1000 cp. Amber (60 gp). 1 Everburning torch.


Social Check DCs


Purson Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are red.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also hits on women, regardless of circumstances.

History: Sold as a small child to a necromancer, Purson was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Purson and his spouse have recently divorced.

Motivation: He's in love.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Has a crush, Mentor. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Purson Sadness, Male Tiefling Wizard 5
Medium (5'4") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 200 gp.


Social Check DCs


Chay Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. His white hair is singed and shortened. His green eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Chay embodies much of what other species detest in the Halflings. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Chay was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a map maker again

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Family, Job. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Chay Wildheart, Male Halfling Barbarian 11
Small (3'2") Halfling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 78 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling, Celestial, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 400 gp. Golden yellow topaz (800 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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