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NPC Generator

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Advanced [show]


Joser Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear grey clothing when he does not wear armor. He wears his auburn hair up in a very large beehive style do. His eyes are likewise gray.

Personality: Joser is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out north to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Shy, Ugly, Mundane. Bonds: Criminal record. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Joser Whispermouse, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 5000 cp.


Social Check DCs


Ombul Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He sports a long auburn beard, and similarly colored long hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: He was born in a small island village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Antagonistic, Greedy. Bonds: Attractive, Nature, Job. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Ombul Brightmoon, Male Halfling Rogue 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Three On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His cinnamon fur is smooth and relatively long. He has blue eyes and a blue hat with a grey feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Bonds: Attractive, Religious, Poor. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Three On the Mountaintop, Male Tabaxi Rogue 11
Medium (5'6") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 44 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Athletics +4, Insight +8
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +8

Possessions: 240 pp. Blue star sapphire (700 gp). Zircon (40 gp). Rich purple corundum (700 gp). Chrysoprase (40 gp). Banded agate (15 gp). Chrysoprase (40 gp).


Social Check DCs


Brottor Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a Stetson hat to cover his moderate length white hair. He has gleaming, smiling green eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Bonds: Adventurer, Immigrant, Enemies, Attractive, Rich. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Brottor Graybeard, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1600 sp.


Social Check DCs

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