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NPC Generator

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Advanced [show]


Berrian Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Fisher. His hair is chestnut, silky, and of moderate length. His green eyes peer out from beneath his broad black hat.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Attractive, Criminal record. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Berrian Floshem, Male Elf Barbarian 8
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 35 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)13 (+1) 18 (+4)15 (+2)
Skills Acrobatics +4, Animal Handling +7
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +7

Possessions: 1000 gp.


Social Check DCs


Caeldrim Amakiir, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright brown suits and hats. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Tailor, but he got bored and became a Brewer. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Tailor again; and money/treasure

Ideals: Philantrophist, Optimist. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Caeldrim Amakiir, Male Elf Sorcerer 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2700 sp. Jade (110 gp). Freshwater pearl (12 gp).


Social Check DCs


Lone Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His fur, while still mostly red, has prominent grey streaks. He has a dull look in his amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Mortician and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Antagonistic. Bonds: Military, Job, Adventurer, Rich. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Lone Treat, Male Tabaxi Warlock 10
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 80 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)16 (+3) 8 (-1)15 (+2)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Giant
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 1100 gp. Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Soames, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His brown hair is singed and shortened. He has gleaming, smiling amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments

History: Born to a Adventurer, his father struggled to pay the bills. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Gunter Soames, Male Human Aristocrat 7
Medium (5'9") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills History +6, Nature +6
Senses Passive Perception 13
Languages Common, Sylvan, Gnome, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 10000 sp.


Social Check DCs

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