Ekemon Moral, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He wears a Stetson hat to cover his moderate length white hair. His eyes, though not visible through his cowl, are silver.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them
History: Ekemon was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Shy. Bonds: Family, Mentor. Occupation: Courier
Voice: Squeaky
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
Arumawann Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears baggy brown pantaloons and a blue scarf, and his gloved hand is found clutching a greatsword. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A powerful brothel owner made him what he is. He worked as a nervous Guard and found it very stressful. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: He would like to get married and retire; and wants his loneliness to end
Flaws: Ugly, Secretive. Bonds: Mentor, Job, Has a crush. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 15000 sp. 1 Minor magic item.
Fargas Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is chestnut and curly. He has gleaming, smiling brown eyes.
Personality: Fargas wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Fargas studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying sister.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion
Ideals: Disciplined, Gifted, Impeccable. Flaws: Lazy. Bonds: Adventurer. Occupation: Soapmaker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 7)
Armor Class 16
Hit Points 53 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 7000 sp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Old masterpiece painting (900 gp). A necklace of small pink pearls (2000 gp).
Anthony Graham, Male Human [Permalink]
Personal [hide]
Description: This man typically wears violet cloth garments or leather armor. He is muscular with a powerful set of arms. He has done his best to style his chestnut hair to look like a famous performer. His green eyes dart from person to person.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Anthony hails from a village terrorized by dire rats. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: He would like to get married and retire; and he wants revenge against dire rats
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Enemies, Mentor, Has a crush. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Solid gold idol (200 gp).
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