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NPC Generator

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Morg Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has a long auburn beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Bonds: Rich, Immigrant, Religious. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Morg Thornton, Male Half-Orc Rogue 4
Medium (6'1") Half-Orc, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 13 (+1)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Terran
Attacks Melee +7 / 1d10+5, Ranged +5 / 1d10+3, Grapple +5

Possessions: 600 gp.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy yellow fur. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 8 years old his parents immigrated from the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Brewer for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Pelt In the Wind, Male Tabaxi Cleric 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp. Star rose quartz (70 gp).


Social Check DCs


Kipper Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a white armored body suit, with a simple brown line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. With bright white hair and a scraggly beard. His eyes, though not visible through his cowl, are violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across

History: Kipper was born with his mother's beautiful face. He was taken from his home at a very young age. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and wants to work out more often

Ideals: Athletic. Bonds: Slave, Criminal record, Attractive. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Kipper Munggen, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 14 (+2)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 10000 sp. Rhodochrosite (11 gp).


Social Check DCs


Kellen Beren, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his pickaxe, and his gloved hand is found clutching a pickaxe. He sports a flattop hair cut. This violet eyed easterner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Slave. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kellen Beren, Male Gnome Aristocrat 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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