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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Ulfgar Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and wears a black costume with the symbols of the sun god on his torso. His left hand appears badly burned and disfigured. His black hair is kept up in a ponytail inside a top hat. His gray eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Dwarven culture. He would rather hide behind his crafts than deal with other people.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his music dream.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Nature. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ulfgar Fireforge, Male Dwarf Paladin 4
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Persuasion +0, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Halimath Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple green robe with blue stripes complete with hood. He wears his chestnut hair down. His eyes are likewise gray.

Personality: Eccentric and domineering, Halimath will drive conversation. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Halimath was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Immigrant, Military. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Halimath Iranapha, Male Elf Commoner 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Thomas Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He has several tiny amethyst earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: The child of a Bookbinder, who enjoyed hunting, Thomas was taken on many hunting expeditions. A gifted student he started as a Bookbinder, but he got bored and became a Stableman. He struck the Stableman job and began his own company from there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Thomas Dulmage, Male Half-Elf Fighter 3
Medium (5'6") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ildrex Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He keeps his blue crest in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He uses money and sex appeal to get what he needs; and revenge

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Enemies, Attractive. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Ildrex Beryntolthropal, Male Dragonborn Barbarian 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 80 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: Red-brown spinel (70 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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