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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adran Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large violet jacket. His golden hair is singed and shortened. His eyes are amber and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Adran was born in the south. At a young age he loved to build and create. His martial abilities were realized during a raid on his village. He then took over the family business and is one of the better Architect for hire.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Athletic, Persistence, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Adran Tiltathana, Male Elf Bard 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 sp. Amber (50 gp).


Social Check DCs


Elegant Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. He has yellow fur. His green eyes peer out from beneath his top black hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.

History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the west, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Religious, Immigrant. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Elegant Shoe, Male Tabaxi Expert 7
Medium (6'7") Tabaxi, Neutral Evil (CR 7)
Armor Class 10
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Deception +3, Religion +6
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 120 pp.


Social Check DCs


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His brown hair has been sun bleached extensively. He has violet eyes.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Diggory has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Immigrant, Military, Family. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Diggory Law, Male Human Monk 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Carrie Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin black vertical stripes and green pants. He has a slight overbite and is overall scrawny. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.

Motivation: To reunite with his absent father; and doesn't want to be a map maker and was forced into it by his family

Bonds: Job, Has a crush, Immigrant, Rich, Family. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Carrie Qualanthri, Male Elf Rogue 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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