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NPC Generator

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Advanced [show]


Howard Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Spice Merchant profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Job, Rich, Family. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Howard Stoutman, Male Halfling Warrior 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Everburning torch. 4 Acid flasks.


Social Check DCs


Spear In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. His Stetson hat is riddled with cuts and holes. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Spear In Woods, Male Tabaxi Sorcerer 6
Medium (5'3") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 8000 sp. Red spinel (150 gp). Sardonyx (40 gp).


Social Check DCs


Gell Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He has black hair. His eyes, though not visible through his cowl, are amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Has a crush. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Gell Kimberly, Male Half-Orc Warrior 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Tim Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a Stetson hat to hide his balding. He has blue eyes and a blue hat with a tan feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: To settle down with his crush; and to be a carter again

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Job, Has a crush. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tim Durkin, Male Half-Elf Cleric 3
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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