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NPC Generator

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Advanced [show]


Oloric Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and tan robe with the hood down. His hair is golden, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Oloric wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Oloric was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Oloric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Disciplined, Optimist. Bonds: Attractive, Poor, Adventurer. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Oloric Torevir, Male Dwarf Sorcerer 7
Medium (4'0") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Athletics +6, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Gnome, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Dalgal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He keeps his long blonde hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Guardian, Job. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Dalgal Fallack, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 350 gp.


Social Check DCs


Damien Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.

Personality: Damien speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Damien was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Damien Goodbarrel, Male Halfling Cleric 9
Small (3'2") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ohr Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His eyes are violet and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born the only child of a wealthy merchant. He worked as a nervous Apothecary and found it very stressful. He then took over the family business and is one of the better Apothecary for hire.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Justice, Artistic, Entrepeneur. Bonds: Family, Job. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Ohr Brownrigg, Male Half-Orc Rogue 12
Medium (5'8") Half-Orc, True Neutral (CR 12)
Armor Class 13
Hit Points 106 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)11 (+0) 14 (+2)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: 200 pp. Rock crystal (40 gp). Deep blue spinel (700 gp). Coral (150 gp). Aquamarine (700 gp). Blue diamond (7000 gp).


Social Check DCs

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