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NPC Generator

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Advanced [show]


Valafar Anger, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is purple and very short. His gold eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Valafar lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Valafar Anger, Male Tiefling Warrior 7
Medium (5'4") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 50000 cp. Eye agate (7 gp). Azurite (7 gp). 1 Minor magic item.


Social Check DCs


Raymond Barlow, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair has been sun bleached extensively. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Joker, Extrovert. Bonds: Rich, Criminal record, In love. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Raymond Barlow, Male Human Expert 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Orc, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Glim Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears violet cloth garments or leather armor. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: This man loves music and to teach people music more than just about anything. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered music. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Gnomish people; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Nature, Criminal record. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Glim Waggletop, Male Gnome Adept 12
Small (3'2") Gnome, Lawful Evil (CR 12)
Armor Class 13
Hit Points 77 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Deception +5, Investigation +7
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Abyssal, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 400 pp. Silver comb with moonstones (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Alberich Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his nunchaku ready. He has a small bristly mustache and wavy chestnut hair. His hazel eyes peer out from beneath his top brown hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the west. Through the years after Alberich was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Alberich's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Poor, Mentor. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Alberich Caebrek, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 380 gp. Golden yellow topaz (500 gp). Tourmaline (130 gp). Amethyst (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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