Ribbles Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries a battered trident and tarnished crossbow as well. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Ribbles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Ribbles was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ribbles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 19 (+4) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Orc, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp.
Taklinn Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy golden hair. His amber eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Shoemaker soon after.
Motivation: He's looking for his big break; and he's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 63 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Carnelian (20 gp). Golden yellow topaz (200 gp). Iolite (20 gp). Chrysoprase (20 gp). Black star sapphire (700 gp). Jasper (20 gp). Tiger eye turquoise (5 gp).
Gerard Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright brown hair and a scraggly beard. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Shepherd, but he got bored and became a Actor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Opinionated. Flaws: Hedonist, Disease. Bonds: Job. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 89 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2700 gp. Fiery yellow corundum (900 gp). Fiery yellow corundum (900 gp). Bloodstone (50 gp). Obsidian (8 gp). Chalcedony (50 gp). Deep blue spinel (1400 gp).
Nim Iranapha, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is greasy and uncared for. His gray eyes peer out from beneath his feathered black hat.
Personality: He has always had a great fascination with Elven culture. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: A strong sense of loyalty to Elven people; and retire the richest man in the west
Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Ugly, Racist. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 53 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!


