Wymar Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His auburn hair is braided into rings. His eyes are likewise brown. His teeth are white and perfect.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.
History: Born in the east to a Bookbinder, Wymar learned a great deal about his father's area of expertise. Wymar was born on a far eastern forest where he grew up under the tutelage of his father, an expert Bookbinder. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Bookbinder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Blue sapphire (1300 gp). Chalcedony (70 gp).
Anverth Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with small hat, and sports empty pouches on his belt. His red hair is greasy and uncared for. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.
History: He was raised in a white middle class family as the only child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has achieved small success as a Dyer.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Job, Debt. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. Chalcedony (60 gp).
Delebean Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His golden hair is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Delebean hails from a village terrorized by goblins. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved
Ideals: Optimist, Athletic, Philantrophist. Bonds: Rich, Enemies, Adventurer. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 300 gp. Golden circlet with four aquamarines (1000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Minor magic item.
Adelard Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Performer job and began his own company from there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Flaws: Ugly, Terse, Mundane. Bonds: Poor, Job, Criminal record. Occupation: Performer
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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