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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Kellen Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a green tunic with black highlights, and long brown pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. He sports a long auburn beard, and similarly colored long hair. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy, self-centered, vain, and jealous.

History: Kellen was born in the west. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Optimist, Persistence. Flaws: Ugly, Selfish. Bonds: Slave, Adventurer. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kellen Boondiggles, Male Gnome Monk 7
Small (3'6") Gnome, Lawful Neutral (CR 7)
Armor Class 15
Hit Points 47 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +7, Deception +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Uraim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He carries a battered hammer and tarnished flail as well. His white hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. His necromantic abilities were realized during a raid on his village. He has achieved small success as a Guard.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Rich. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Uraim Fireforge, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 8 (-1)8 (-1)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Malachite (7 gp).


Social Check DCs


Howard Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast island. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Howard Sunmeadow, Male Halfling Sorcerer 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Religion +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. Pink pearl (80 gp). Star rose quartz (70 gp). Onyx (70 gp). Jet (80 gp).


Social Check DCs


Elegant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His black fur is still thick. His copper eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He struck the Dilettante job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Flaws: Selfish. Bonds: Attractive, Job, Mentor, Adventurer, Slave. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Elegant Grass, Male Tabaxi Monk 12
Medium (6'0") Tabaxi, True Neutral (CR 12)
Armor Class 14
Hit Points 74 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +8, Animal Handling +3
Senses Passive Perception 9
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +3

Possessions: 1000 gp. Star rose quartz (40 gp). Pink pearl (110 gp). Moss agate (6 gp).


Social Check DCs

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