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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Quarion Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears brown painted combat armor at almost all times. He has a long black beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Merchant. He is obsessed with his god.

History: Born in the south his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Merchant.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Bonds: Job, Religious, Poor. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Quarion Dulmage, Male Half-Elf Commoner 4
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 80 pp. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Brug Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'4", this man typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. His hair is auburn, silky, and of moderate length. He has brown eyes.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He has worked as a Architect like his mother before him.

Motivation: He's looking for his big break; and to be a banker again

Ideals: Gifted. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Brug Bentham, Male Half-Orc Sorcerer 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 17 (+3)9 (-1)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 270 gp.


Social Check DCs


Ernest Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his brown hair down. His eyes are blue and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting, Athletic. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Ernest Rayden, Male Human Fighter 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Sylvan, Celestial, Druidic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 3000 cp. Solid gold idol (300 gp). 1 Everburning torch.


Social Check DCs


Flask Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His fur is brown and very short. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of a Carter, who enjoyed hunting, Flask was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Opinionated. Flaws: Addict, PTSD. Bonds: Family, Nature. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Flask Paws, Male Tabaxi Barbarian 11
Medium (6'7") Tabaxi, Chaotic Good (CR 11)
Armor Class 15
Hit Points 109 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5

Possessions: 280 pp. Hematite (13 gp). Silver pearl (70 gp). Black star sapphire (600 gp).


Social Check DCs

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