River Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. His fur is short and cinnamon. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.
History: River hails from a village terrorized by orcs. He has had some formal painting training, and achieved minor success. After a long history of fighting, River and his spouse have recently divorced.
Motivation: He wants revenge against orcs; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. 1 Breastplate.
Drogo Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. His auburn hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a brothel owner, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Gardener, but he was a colossal failure. He left for the south, certain he would find work there.
Motivation: To be a Gardener again.
Flaws: Selfish. Bonds: Attractive, Immigrant, Mentor, Job. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp. Amber (40 gp).
Burgell Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear ponchos typically of a light pastel in addition to tight pants. His auburn hair is kept up in a ponytail inside a small hat. This brown eyed northerner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Burgell grew up listening to his mother's many stories. He found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Flaws: Antagonistic, Selfish. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Junk Dealer
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 13)
Armor Class 13
Hit Points 88 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. Rock crystal (20 gp). Black opal (700 gp). Violet garnet (200 gp). Silver pearl (40 gp). Pink pearl (40 gp). White opal (700 gp). Blue quartz (10 gp). Blue star sapphire (700 gp). Freshwater pearl (10 gp). Peridot (20 gp). Azurite (10 gp). Black pearl (200 gp). 1 Medium magic item.
Shifting Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears very tight pants and wife beaters, though occasionally he sports a white coat. His lavender fur is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Shifting and his spouse have recently divorced.
Motivation: He's in love; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease, PTSD. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 79 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +6
Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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