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NPC Generator

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Advanced [show]


Habor Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing, and he perpetually has his scythe ready. He wears his silver hair up. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Habor was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Fighting, Joker. Flaws: Insane, PTSD. Bonds: Family. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Habor Panic, Male Tiefling Commoner 16
Medium (6'9") Tiefling, Neutral Good (CR 16)
Armor Class 10
Hit Points 58 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 18 (+4)16 (+3)
Skills Animal Handling +9, Perception +9
Senses Passive Perception 19
Languages Common, Ignan, Infernal
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3

Possessions: 1100 pp. Star rose quartz (50 gp). Golden yellow topaz (200 gp). Eye agate (11 gp). Rose (50 gp). Jet (90 gp). White opal (400 gp). Brown diamond (6000 gp). Peridot (50 gp). Coral (90 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Blue star sapphire (400 gp). Deep blue spinel (200 gp). Moonstone (50 gp). Deep blue spinel (200 gp). Bloodstone (50 gp). Black pearl (200 gp). Peridot (50 gp). Banded agate (11 gp). Citrine (50 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gell Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting red shirt and pants. His white hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Knight like his father before him.

Motivation: To be a Sculptor again; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict, Hedonist. Bonds: Rich, Job. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Gell Skelton, Male Half-Orc Warrior 6
Medium (5'0") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 14 (+2)9 (-1)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 gp. Azurite (11 gp).


Social Check DCs


Spring Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is white and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Secretive. Bonds: Attractive, Job, Criminal record. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Spring Plume, Male Tabaxi Wizard 9
Medium (6'0") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 130 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Olunt Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears white trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His tied-back hair is black. His eyes are green and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Mercenary business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Job, Family, Religious. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Olunt Ungart, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp.


Social Check DCs

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