Thervan Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a green poncho over his likewise colored trousers and shirt. His red hair is kept up in a ponytail inside a Stetson hat. His face is scarred and worn.
Personality: Thervan wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the west to a Brewer, Thervan learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 26 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 400 pp. 1 Medium magic item.
Beiro Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears silk and lounges about seductively. He wears a colorful flower in his white hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved out north to avoid the crime he committed. He now mingles about in high society.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Cloth of gold vestments (70 gp). Gold cup set with emeralds (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has a large red mantle and cape that has been intricately interwoven into his green robe. His chestnut hair and beard is wavy and long. His green unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he desires power and/or immortality
Ideals: Gifted. Flaws: Disease, Terse, Impulsive. Bonds: Adventurer. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 20 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Ignan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 4000 sp.
Hobart Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. He is bristling with hidden weapons, mostly ceremonial daggers and pickaxes. His moppish white hair is in a traditional bowl cut. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: Hobart was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has drifted from career to career and currently works as a Mayor.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Criminal record, Job. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 12)
Armor Class 14
Hit Points 66 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Druidic, Orc
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +6
Possessions: 300 pp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (300 gp). Silver ewer (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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