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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gardain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a blue scarf. His silver hair is braided into rings. He has gleaming, smiling violet eyes.

Personality: Gardain hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He takes great joy in being the best Dyer in town.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Dyer.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Artistic. Bonds: Job, Rich, Family, Military. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Gardain Bloodkith, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 pp.


Social Check DCs


Beiro Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze, and his gloved hand is found clutching a club. He keeps his brown hair in a pixie cut. His eyes, though not visible through his cowl, are hazel.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: Beiro was born with his father's beautiful face. Beiro was born on a far eastern plains where he grew up under the tutelage of his father, an expert Slave Trader. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Flaws: Disease. Bonds: Rich, Immigrant, Attractive, Religious. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Beiro Xistsrith, Male Elf Warrior 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Abyssal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Fonkin Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is silver and curly. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic, Opinionated, Philantrophist, Gifted. Bonds: Nature, Religious. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Fonkin Oomtrowl, Male Gnome Aristocrat 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)13 (+1) 13 (+1)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Rurik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. He sports a long golden beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Marshal profession.

History: Rurik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Marshal, but he was a colossal failure. Recently the stress of being a Seamstress has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.

Flaws: Mundane, Insomniac. Bonds: Immigrant, Job, Poor. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Rurik Strakeln, Male Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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