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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tarhun Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean tan cloak covering his clean studded leather. His bronze crest is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: Tarhun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Tarhun Beryntolthropal, Male Dragonborn Monk 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Violet garnet (600 gp). Obsidian (5 gp). Black opal (400 gp).


Social Check DCs


Fonkin Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His brown hair is still thick. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: Born in the south his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer, Poor. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Fonkin Timbers, Male Gnome Rogue 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 24000 sp.


Social Check DCs


Trey Sutherland, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. His amber unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and he has money and likes to spend it

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive, Nature. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Trey Sutherland, Male Human Monk 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Fragrant In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, and is pretty ugly. He sports a flattop fur cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Fragrant embodies much of what other species detest in the Tabaxis. He is harsh and unforgiving.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Fragrant In Shadow, Male Tabaxi Cleric 8
Medium (5'2") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 9 (-1)20 (+5)
Skills Animal Handling +2, History +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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