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NPC Generator

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Advanced [show]


Theriatis Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His red hair is kept up in a ponytail inside a deerstalker hat. His blue eyes peer out from beneath his deerstalker pastel hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Bather business at a young age. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Philantrophist, Logical, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Theriatis Aloro, Male Half-Elf Fighter 2
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 16 (+3)16 (+3)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Elven, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Thamior Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his pastel robe and has his club always slung over his shoulder. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the west his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thamior grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thamior. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Insane. Bonds: Immigrant, Criminal record, Poor. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Thamior Firahel, Male Half-Elf Warlock 6
Medium (4'9") Half-Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp. Smoky quartz (80 gp). Rich purple corundum (1500 gp).


Social Check DCs


Solomon Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of luck on his torso. He carries a battered sai and tarnished trident as well. His blonde hair is long and unkept. His blue eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Barkeep business at a young age. He helped his father out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Conway, Male Human Bard 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 18000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rimmon Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear violet pants and tee shirts. His whole body is exceptionally muscular. His blue hair, when down, is lengthy. He has white eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Farmer in town.

History: Gifted from a young age, Rimmon studied abroad. Through the years after Rimmon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Rimmon's mother didn't care for him much, and the feeling was mutual. He has worked as a Farmer like his mother before him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Rimmon Vigil, Male Tiefling Fighter 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs

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