Adrex Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, blue shirt, and red tie. He is physically well-built. His black crest is kept up in a ponytail inside a Stetson hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and to find somewhere to settle down
Ideals: Pacifist. Flaws: Ugly, Sensitive, Mundane. Bonds: Job. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee.
Fargrim Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He wears his chestnut hair up in a very large beehive style do. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Laborer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has since lost track of the people in his past.
Motivation: To reunite with his old friends; and find a way to reverse the transformation of his sister
Ideals: Justice. Flaws: Shy. Bonds: Job, Family, Adventurer. Occupation: Laborer
Voice: Hollow voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp.
Immeral Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears white trousers with brown and white striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his mother.
History: Gifted from a young age, Immeral studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying sister.
Motivation: Retire the richest man in the west; and to share knowledge with the world
Ideals: Persistence, Entrepeneur, Gifted. Bonds: Attractive, Mentor. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 14)
Armor Class 12
Hit Points 129 (14d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: Tiger eye turquoise (13 gp). Red garnet (110 gp). Fire opal (1200 gp). Canary diamond (6000 gp). Malachite (13 gp). Aquamarine (400 gp). Blue star sapphire (1200 gp). Deep green spinel (110 gp). Iolite (40 gp). Aquamarine (400 gp). Malachite (13 gp). Blue quartz (13 gp). Golden pearl (110 gp). Amethyst (110 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Right-Handed Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His white fur is heavily combed to the left. His fierce hazel eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.
History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.
Motivation: To pay off his debts; and money/treasure
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Rich, Debt. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 53 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 12000 sp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver ewer (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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