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NPC Generator

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Advanced [show]


Zook Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with top hat. He has auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Zook was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Zook Shadowcloak, Male Gnome Sorcerer 7
Small (3'6") Gnome, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 9 (-1)9 (-1)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 9000 sp.


Social Check DCs


Orryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his right hand. He sports a flattop hair cut. He has gleaming, smiling gray eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the east his family was never financially stable. When Orryn reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: To unite with his brother; and he wants nothing more than to rejoin the army

Bonds: Attractive, In love, Family, Poor, Military. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Orryn Daergel, Male Gnome Monk 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Galinndan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear flannel. His white hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Galinndan was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality

Ideals: Passionate, Fighting. Bonds: Adventurer, Poor. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Galinndan Iranapha, Male Elf Sorcerer 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)18 (+4) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnoll, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 80 pp. 1 Half-Plate.


Social Check DCs


Dazzazn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He has a moderate pudge and is not very fit. His green crest is still thick. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Interpreter, but he was a colossal failure. After a long history of fighting, Dazzazn and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Flaws: Ugly, Secretive, Selfish, Antagonistic. Bonds: Job, Enemies. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dazzazn Ebynichtomonis, Male Dragonborn Commoner 12
Medium (6'1") Dragonborn, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 56 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 18 (+4)14 (+2)
Skills Perception +8, Stealth +5
Senses Passive Perception 15
Languages Common, Infernal, Ignan
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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