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NPC Generator

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Advanced [show]


Kite Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. His black fur is still thick. His copper eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Flaws: Selfish. Bonds: Rich, Guardian, Military, Adventurer. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Kite Grass, Male Tabaxi Aristocrat 13
Medium (6'6") Tabaxi, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 76 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Survival +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Freshwater pearl (10 gp). Lapis lazuli (10 gp). Peridot (40 gp). Obsidian (10 gp). Aquamarine (1000 gp). Rose (40 gp). Sardonyx (40 gp). Banded agate (10 gp). Alexandrite (1000 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Pink pearl (50 gp). 1 Medium magic item.


Social Check DCs


Nordak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. His brown hair is matted, messy, and big. His eyes are a pleasant green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: To be a Knight again; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Nordak Brawnanvil, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)17 (+3) 17 (+3)9 (-1)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Goblin, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1000 cp. Deep blue spinel (300 gp). Hematite (9 gp). 4 Holy water.


Social Check DCs


Dalgal Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting clothing which further accentuates his frame. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Dalgal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Dwarven people; and he is greedy

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, In love, Rich. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Dalgal Torunn, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)17 (+3) 16 (+3)12 (+1)
Skills History +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Rhodochrosite (4 gp). Star rose quartz (50 gp). 1 Climber’s kit.


Social Check DCs


Kildrak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. He has golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the east. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Kildrak Daerdahk, Male Dwarf Monk 4
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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