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NPC Generator

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Advanced [show]


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He sports a flattop fur cut. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Spring In the Wind, Male Tabaxi Warlock 11
Medium (6'10") Tabaxi, Neutral Evil (CR 11)
Armor Class 11
Hit Points 83 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 19 (+4)17 (+3)
Skills Athletics +4, Religion +7
Senses Passive Perception 14
Languages Common, Undercommon, Terran, Ignan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333310

Possessions: 22000 sp. Star rose quartz (30 gp). Moss agate (12 gp). Carnelian (30 gp). Amber (120 gp). Black pearl (500 gp). Obsidian (12 gp). Rose (30 gp).


Social Check DCs


Qemuel Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. His red hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Qemuel Sanity, Male Tiefling Aristocrat 9
Medium (5'5") Tiefling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1600 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Finely wrought small gold bracelet (20 gp).


Social Check DCs


Naeris Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of death on his torso. He is portly but not overly obese. He has shaved his head bald. He has several tiny opal earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Naeris grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naeris. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Naeris Wasanthi, Male Elf Wizard 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnoll, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 800 sp.


Social Check DCs


Shedinn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His green crest, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Artistic. Flaws: Insomniac, Fearful, Disease. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Shedinn Jerynomonis, Male Dragonborn Rogue 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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